SP: Used as the resource for magical skills HP: Represents the life force of the character once these reach 0, the character is dead also used as the resource for physical skills.what, were you expecting something witty? Stats are split into core stats (subdivided by character and persona stats) and equipment stats. CHP = Current HP, referring to the current value of a character's HP MSP = Maximum SP, referring to the highest value a character's SP can achieve MHP = Maximum HP, referring to the highest value a character's HP can achieve DLC = Downloadable-Content, items or personas that require payment in real-life money for access RT = Random-Target, an ability that strikes random targets (enemy) these usually have a variable number of hits, so a notation of "random target, 4 hits" means that 4 hits are spread out randomly among targets, which can focus FST = Full-Screen-Target, an ability that affects all targets on the battlefield (ally and enemy) MT = Multi-Target, an ability that strikes all targets on one side (ally or enemy) ST = Single-Target, an ability that strikes one target, enemy or ally Just as reference, a few abbreviations I'll be using, and their definitions: Post 3: Alternate equipment and personas ( ) Post 2: PCs, including temporary character ( ) Welcome to the 6th main game in the Persona series (ignoring spin-offs and remakes)! And with a new game comes a new stat topic! If you've played a modern Persona (abbreviated henceforth with "Px", where "x" = the number of the game e.g., Persona 5 = P5) game such as P3 or P4, then you know a lot of the core mechanics already, and can generally skim through this introduction (although I would highly suggest you read through it anyway for convention details and changes you may not be familiar with among the game battle systems). THIS IS HOW YOU START A PERSONA STAT TOPIC That's not how you start a Persona stat topic.
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